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2007 Earnings, new website imminent

Interplay Releases 2007 Earnings; New Web Site Launch Imminent Tuesday April 8, 4:03 pm ET Massively Multiplayer Online Game, Sequels Seen as Key to Resurgence

BEVERLY HILLS, Calif., April 8, 2008 /PRNewswire-FirstCall/ -- Interplay Entertainment Corp. (OTC Bulletin Board: IPLY - News) recently announced its earnings for the fiscal year ended December 31, 2007, and its plan for the company going forward.

 Net revenues for the year ended December 31, 2007 were $6,001,000, an increase of 520 percent compared to the same period in 2006.

The Company reported net income of $5.86 million, or $.059 per basic share and $.057 per diluted share, compared to net income of $3.08 million, or

$.032 per basic and diluted share, in the same period last year. The net income reported in the twelve-month period of this year was primarily the result of the recording of $5,750,000 in income from recognition of the sale of the "Fallout®" intellectual property.

In addition to reporting the annual results, the company also pointed to its two-pronged growth strategy. First, management is working to secure funding for the development of a Massively Multiplayer Online Game (MMOG) based on the popular "Fallout®" franchise. Interplay sold "Fallout®" in 2007 while obtaining a license back, under certain conditions, to create and develop a "Fallout®" MMOG.

 At the same time, the company will leverage its portfolio of gaming properties by creating sequels to some of its most successful games, including Earthworm Jim, Dark Alliance, Descent, and MDK.

 The company has recently reinitiated its in-house game development studio, and is hiring game developers.

 Interplay Chairman and Chief Executive Officer Herve Caen said, "2007 set the foundation for our growth strategy. Going forward, we have the vision, unique intellectual property, and low debt and operational costs to help us pursue financing for our various projects. Our new Website will streamline our ability to communicate development progress with the public, share brand information with the fans and support our customers."


About Interplay

 Founded in 1983, Interplay Entertainment is a developer, publisher and licensor of video game software headquartered in Southern California.

Interplay is best known for its successful titles in the Role-Playing Game

(RPG) genre with hit series like "Fallout" and "Baldur's Gate." The company has produced and licensed titles for many of the most popular interactive entertainment software platforms in the action/arcade, adventure/RPG and strategy/puzzle categories. Its portfolio of well-recognized Intellectual Properties includes Battlechess, Clayfighter, Dark Alliance, Descent, Earthworm Jim, Freespace, Giants, Messiah, MDK, Run Like Hell, Sacrifice and others.



 Statements contained in this release except for historical information are forward-looking statements that are based on current expectations and involve risks and uncertainties. Without limiting the generality of the foregoing, words such as "may," "will," "expect," "believe," "anticipate,"

"intend," "could," "estimate," or "continue" or the negative or other variations thereof or comparable terminology are intended to identify forward-looking statements. The risks and uncertainties inherent in such statements may cause actual future events or results to differ materially and adversely from those described in the forward-looking statements.

Specifically, there can be no assurance that the Company will complete a financing transaction, or any other strategic transaction on favorable terms or at all. Additional important factors that may cause a difference between projected and actual results for the Company are discussed in the Company's filings from time to time with the U.S. Securities and Exchange Commission, including but not limited to the Company's annual reports on Form 10-K, subsequent quarterly filings on Form 10-Q and current reports on Form 8-K.

 The Company disclaims any obligation to revise or update any forward-looking statements that may be made from time to time by it or on its behalf.